Thomas Was Alone Wii U codes up for grabs

[Update: Codes have been sent to winners through Destructoid Private Message, so smoke ’em if you got ’em.]

Today is Thanksgiving in the United States, a holiday that normalizes the sin of gluttony by couching it under the guise of “an activity that enhances a general feeling of love and togetherness.” It’s a day to eat and to feel platonic love. Sadly, when Thanksgiving backfires, it can make people feel hungry and alone. Those who don’t have anyone in their lives often feel morbidly depressed on this day. They size up their lives, see that that they don’t have as many meaningful relationships as they feel they should, and the awfulness begins.

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Videogames can help with that. Out of all of the artistic mediums we’ve come up with so far, videogames are the best at making us feel emotionally and physically connected to something or someone outside of ourselves. Through storytelling, character interactions, and/or specific gameplay mechanics, videogames allow us to engage with thoughts and feelings that exist outside of our brains in ways that feels real.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover