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The Rumbling begins as the new Resource Rumble game mode hits Marvel Rivals queues!

Marvel Rivals is getting a new game mode, Resource Rumble! Here’s everything you need to know about this new core game mode and the new map as they go live.

Marvel Rivals

Resource Rumble release date

Resource Rumbleand theKlyntar: Throne of Knullmap released onAugust 21, 2025(UTC), as part ofSeason 3.5. It will first be available in Quick Match, followed by a rollout on Competitive queues in the coming updates. This may be to allow for player and community feedback before it starts affecting people’s ranks.

There is a dedicated queue for Resource Rumble for a limited time.

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Marvel Rivals: Resource Rumble

As mentioned above, this is a core game mode and will be added to the rotation of maps and modes you randomly get while queued up for a Quick Match (and eventually, Competitive).

Throne of Knull has three areas: the Hel Gate, the Breeding Caverns, and the titular Throne of Knull. Resource Rumble is divided into three stages, using these three areas in a random order.

Resource Rumble releases on August 21 for all platforms of Marvel Rivals (Image via NetEase Games)

For the first two stages, the teams will have to fight over control of the point to harvest resources from it. Each point has up to 210 Resources that can be siphoned by either team.

When the 210 Resources from a point have been exhausted, the game moves onto the next stage, where the struggle repeats. 210 Resources to fight over, and once this is depleted, the game proceeds to the third stage. This will most likely be the case, unless a team has already reached 360 points. In this scenario, that team claims the win.

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The third stage of Resource Rumble in Marvel Rivals is calledthe Rumble Phase. The opposing teams begin with a certain amount of resources, depending on the outcome of the first two rounds. They fight over the point, called the hijack area, to steal resources from their opponents. The team that reaches 300 Resources wins the game.

All stages have Overtime mechanics, and the resources won’t be harvested or “rumbled” until all members of the enemy team are off the point. But, the longer a team has been in control of a point, the faster they can harvest resources.

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The three points in Klyntar: Throne of Knull (Image via NetEase Games)

You extract resources when you have control of the point. (Image via NetEase Games)

The Rumbling begins. (Image via NetEase Games)

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